Game timing.
pins roll() currentFrame() currentBall() scorableFrame() currentScore() validGame() gameOver()
- 1 1 0 0 true false
0 1 2 0 0 true false
0 2 1 1 0 true false
0 2 2 1 0 true false
0 3 1 2 0 true false
0 3 2 2 0 true false
0 4 1 3 0 true false
0 4 2 3 0 true false
0 5 1 4 0 true false
0 5 2 4 0 true false
0 6 1 5 0 true false
0 6 2 5 0 true false
0 7 1 6 0 true false
0 7 2 6 0 true false
0 8 1 7 0 true false
0 8 2 7 0 true false
0 9 1 8 0 true false
0 9 2 8 0 true false
0 10 1 9 0 true false
0 10 2 9 0 true false
0 10 0 10 0 true true

Summary